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Yume nikki madotsuki sprite
Yume nikki madotsuki sprite









yume nikki madotsuki sprite
  1. Yume nikki madotsuki sprite how to#
  2. Yume nikki madotsuki sprite professional#

Yume nikki madotsuki sprite how to#

What does Uboachan like? How to make a good Yume Nikki Fangame

  • Developer getting defensive or offended when objective flaws are pointed out.
  • Yume nikki madotsuki sprite professional#

    Developer being overly cocky or bragging excessively about their professional achievements while they are not at all that impressive, to the point they dismiss all criticism or look down on others."It's not a fangame anymore!" Although some of these are perfectly valid cases, some developers benefit from the tags to bring attention to their games and keep using them after the change."The Super Idea Guy", basically an idea guy, but with a basic idea of how to bait discussion but ends going nowhere, these are the most harmful since they waste everyone's time.Developer posts their idea requesting for help with no captures or direction, as in programmer/eventer, artist and musician.Developer posting their idea, with no captures, and showing no real direction on their project, everyone knows it won't go anywhere.Some of these may also not be bad on themselves, but the combination of them is known to make interactions annoying. Typical attitudes from developers that can be annoying Way too many bugs and poor eventing, even for pre alpha standards, a typical one is being able to walk through walls.Overly saturated colors just dropped there with the bucket tool, they often make your eyes bleed.Terrible mapping, often rooms are too big and have little to nothing in them.Large dream world maps with little to nothing in them.Character moves too slow, without quick access to any speed boosting effects.These things are simply bad and everyone's sick of them. Typical game flaws in Yume Nikki fangames 0.00-01-02 version naming cliche for no real reason, developers also make new builds with little new content, to add insult to injury most of them die unfinished.to the point they don't even feel like an easter egg and can come up as awkard or not fit with the environment, for example a cosmetic effect that looks exactly like a vocaloid character. Obvious references to pop culture&misc.Chasers work exactly like in Yume Nikki, and most fangames.

    yume nikki madotsuki sprite

    Main character has an emblem in their shirt, probably making a bad pun with their name.Depictions of obviously sexual NPCs/imagery.RTP assets, for some, the use of those is a flaw on itself.Main character's name ends in "tsuki", also, the complete name probably makes no sense in japanese.These things don't necessarily make a bad game on their own, but the combination of many of these things in most cases mean the game plays exactly the same as a couple hundred other fangames. Typical repetitive themes in Yume Nikki fangames 4 What does Uboachan like? How to make a good Yume Nikki Fangame.3 Typical attitudes from developers that can be annoying.2 Typical game flaws in Yume Nikki fangames.1 Typical repetitive themes in Yume Nikki fangames.











    Yume nikki madotsuki sprite